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dondenata 25 Jun 2020
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Setting Up a Master Server and Fixing My Screenshot Code | Unity Multiplayer Game Devlog #27
26 Jun 2020
Setting Up a Master Server and Fixing My Screenshot Code | Unity Multiplayer Game Devlog #27
dondenata · 9 vistas

How to Make a Game Launcher and an Auto Updater With WPF | C# Game Launcher Tutorial

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In this launcher tutorial you'll learn how to make a game launcher and an auto updater for your Unity (or other) games.
If you get stuck or have questions, ask them on my Discord server: https://tomweiland.net/discord

⮞ Source code: https://github.com/tom-weiland..../csharp-game-launche
⮞ Google Drive link converter: https://sites.google.com/site/gdocs2direct/

⮞ Support me on Ko-fi: https://tomweiland.net/kofi
⮞ Website: https://tomweiland.net/
⮞ Instagram: https://tomweiland.net/instagram
⮞ GitHub: https://tomweiland.net/github

In this game launcher tutorial, we set up a launcher that can also automatically install updates for players. When I created a launcher and auto updater for my Unity multiplayer game in one of my devlogs, I got a lot of comments asking for a tutorial on how to do this, so here it is!

By the end of this tutorial, you'll know how to make a launcher and game updater for your Unity games. You can also use it to automatically update games built with other engines—even regular applications will work!

#UnityTutorial #GameLauncher #Unity3D #AutoUpdater #GameDev

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Hasta la próxima

Setting Up a Master Server and Fixing My Screenshot Code | Unity Multiplayer Game Devlog #27
26 Jun 2020
Setting Up a Master Server and Fixing My Screenshot Code | Unity Multiplayer Game Devlog #27
dondenata · 9 vistas